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Spell and Trick Card Suggestion Thread

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Spell and Trick Card Suggestion Thread Empty Spell and Trick Card Suggestion Thread

Post by Icyblue Fri Mar 28, 2008 11:57 pm

Use this thread to suggest all Spell and Trick Cards. Please use the Following Template:

Name:
Type of Card:
Set ID: (optional if you don't fill this out I will for you)
Type:
Effect:

EDIT by SA: Please post if you want the cards you make here in the Official Clear Lair Fan-Fic so I can use them Very Happy
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Spell and Trick Card Suggestion Thread Empty My Suggestions

Post by Charlie Sat Mar 29, 2008 8:33 am

Name: Suggestion
Type of Card: Trick Card
Type: Counter
Effect: This card can only be activated when your opponent activate the effect of a monster. Negate the activation and effect.

Name: Paradimensional Gate
Type of Card: Spell Card
Type: Constant
Effect: At the start of your turn, when you draw a card, you can select 1 Monster Card from your deck and add it to your hand instead of drawing.

Name: Sword's Edge
Type of Card: Spell Card
Type: Equip
Effect: This card can only be equipped to a monster that already is equipped with "Sword's Hilt". Negate the effect of "Sword's Hilt" and increase the equipped monster's ATK by 1000 points.

Name: Sword's Hilt
Type of Card: Spell Card
Type: Equip
Effect: Halve the ATK of the equipped monster.
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Spell and Trick Card Suggestion Thread Empty Re: Spell and Trick Card Suggestion Thread

Post by Shadow Avian Sat Mar 29, 2008 8:09 pm

Here is a new Trick Card

Name: Great Damage
Type of Card: Trick
Type: Normal
Effect: Inflict 800 damage to your opponent's Hit Points.
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Spell and Trick Card Suggestion Thread Empty Re: Spell and Trick Card Suggestion Thread

Post by More4Life Sat Mar 29, 2008 9:49 pm

Name: Weak Point
Type of Card: Spell
Type: Destruction
Effect: If you have one or more monster cards on the field, you may activate this spell. When the monster attacks an opponent's card that is currently in the defense position, the attacking monster disregards the monster's defense and attacks the attack stat instead.

Name: Horn Of Justice
Type of Card: Spell
Type: Equip
Effect: When this card is activated, the monster that this card is used on is immediately switched into defense position. As a result all of the opponent's cards that are currently in attack position are switched into defense position. All cards affected by this Spell card can't swap to attack position or be used as a tribute until this card has been destroyed.

Name: Final Rule
Type of Card: Trick
Type: Counter
Effect: When the attacking monster uses a Spell card to boost its attack power, you may use this card to reverse that card effect on the monster. The monster then loses what ever was added. The points are subtracted from the card's base Attack.
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Spell and Trick Card Suggestion Thread Empty Re: Spell and Trick Card Suggestion Thread

Post by Icyblue Sun Mar 30, 2008 6:05 pm

Name: Saliva of the Forgotten
Type of Card: Trick
Type: Normal
Effect: Destroy Target Level 6 or lower Monster.

Name: Blood of the Lost Memories
Type of Card: Spell
Type: Constant
Effect: As long as this card remains in play, when a player activates a Trick, add Target Creature from your Kill Zone to your Hand.
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Spell and Trick Card Suggestion Thread Empty Re: Spell and Trick Card Suggestion Thread

Post by Shadow Avian Sun Mar 30, 2008 7:39 pm

Good cards Icy I like them also if you want these cards to be in the official Clear Lair TCG please post so where I know Very Happy
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Spell and Trick Card Suggestion Thread Empty Re: Spell and Trick Card Suggestion Thread

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